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Info
titleUI Scaling

Please note that if you are on Windows 10 and on a big resolution, your UI scaling may need to be set-up to the following in order to run Akeytsu in the best conditions : 
Scaling at 100% or 125% for 2560*1440px (2K WQHD) > which is the most comfortable one
Scaling from 150% to 225% for 3840*2160px (4K) > which looks similar to Full HD




You can access the Preferences window at the bottom of the Viewport & Settings Menu or via the cogwheel icons of the different Akeytsu dialogs.

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  • Send software analytics to improve software engineering: If enabled, you'll regularly send us useful data about how you technically use Akeytsu, no 3D files or any personnal information is sent
  • Send crash reports for troubleshooting : If enabled, then you'll automatically send us your crash files, which will be helpful to track and resolve bugs
  • Read privacy policy online : Brings you to "Nukeygara Privacy Policy" (https://www.nukeygara.com/legal/privacy-policy)


Decorators preferences :

  • Decorators display affects all views : If enabled, you will see your skeleton/pivots/and shading mode (wire/shaded/wire+shaded) shared across all view
  • Skin decorator alpha : Changes the opacity of the skinning influences
  • Blendshape picking decorator alpha : Changes the opacity of the Blendshape picking zone
  • Joint Display mode : Light is the new mode implemented by Nukeygara, it allows to have a much lighter display of joints, and also offers to switch between joint display and joints pivots only modes (spheres only). Classic is the legacy joint display of Akeytsu
  • Joint size factor (standard density area) : Allow to resize the joints of the current scene.

  • Joint size factor (high density area) - Light mode only : Allows you to change the adaptive size of joints on very dense areas (like hands, face) when in Light display mode 
  • Pivot size factor: Allows to resize the pivots of the current selection.

  • Pivot size factor (unselected joints): Allows to resize all unselected pivots.

    Info
    titleScene setting

    The size factor of joints and pivots are saved into the scene.


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  • Rotate and zoom view around selection: If checked you benefit from an automatic rotate and zoom view mode around your joint selection.
  • Skip welcome window at startup: If checked, the welcome window will not appear at akeytsu's startup. 
  • Do not show update window until next update : discard update popup until you manually install the next update of akeytsu
  • Automatically check for updates at startup: If checked, akeytsu will check for updates at startup. We recommend to let this option checked.
  • Autosaving files every 10 minutes: If checked, akeytsu will save a back up version of your current files every 10 minutes in the folder Users \ ... \ Documents \ akeytsu \ Autosave.
  • Automatic UI scaling: akeytsu supports 4K monitor display. If checked, will adapt the user interface according to your monitor resolution.
  • Undo/redo max actions count: Set the desired maximum number of Undo/Redo 
  • Reverse RMB Zoom View : Allows you to reverse the zoom default behavior
  • Suppr button delete keyframe in Animation mode: If checked, then akeytsu will handle delete accordingly to the current rig/anim mode. In Rig, it will delete tree objects (character, joint, camera, IK...etc), in Animation, it will delete keyframes
  • Deselect by single click in empty space: if checked, then you will be able to clear current selection by LMB clicking in empty space (unpickable area works too)


Rendering preferences:

  • Rendering quality vs performances (requires restart): offers you to switch between 3 modes so you can better fit to your PC specs. Relies on anti-aliasing samples (Fast=0, Balanced=4, Beautiful=8)

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Rig Atelier preferences (you can access these settings directly by clicking on the wheel in the upper right corner of the Rig Atelier window) :

  • Auto-orient on creation: Automatically orient your joints at creation, according to "aim" and "2nd" settings above.
  • Joint snap YZ plane pixel threshold (ortho views): Allow to adjust the precision of YZ plane snap feature. Entering "0" will turn off this feature.  When grid is active This also affects distance from which hotpoints/joints will snap to the YZ plane in build/bind pose
  • Size factor: Allow to resize the IK and Reverse Foot targets of the current scene.

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Timebar preferences (you can access these settings directly in the Timebar):

  • Unified Timelines: If checked, the timeline won't move if you switch from a character/animation to another. It's recommended in case of multi-character interaction (i.e. : for cinematics)
  • Displayed stacks: Set the maximum number of displayed stackers into the Timebar.
  • Time unit: Choose your working time unit.
  • Scene Frame Rate: Choose your scene framerate.
  • Play speed : Edits the playback speed, useful to see details and refine your animation
  • Audio playback scrub length: the duration (in milliseconds) of the played sound when you change timeline position while animation isn't playing.

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