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The "Properties" “Properties” window lists all editable properties of the currently selected 3D objects.

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Compensate Scale: When this option is checked, this node won't inherit its parent's Scale scale values. This option is checked by default on joint nodes of the akeyboy sample file, in order to allow local stretching on limbs.

Note
titleCheck your skeleton if you have not created it in Akeytsu
In case you import your own character (with its skeleton) please pay attention to select your full skeleton and check the "Compensate scale" “Compensate scale” option because it is not automatically checked. 

Target size multiplier: Allows you to change the size per IK/RF (also multiplies global target sizes in preferences)


Camera (Beta)



When you have selected a camera, the Properties window will display these specific settings :

  • Ratio : choose the framing ration

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  • amongst a variety of available formats
  • Mode : choose between Landscape & Portrait modes
  • Near clip : define the plane where camera should start capturing elements
  • Far clip : define the plane where camera should stop capturing elements