Shortcut Manager

Shortcut Manager

The Shortcut Manager allows to customize your own keyboard shortcuts on PC & Mac.

Mac Specificities

Since macOS keyboard consider numeric pad and up numbers as the same entries, the only difference that can be made is by using special characters (like &, é, ", ', (, -, è, _, ç, à, ), =). As special characters may differ from a keyboard to another depending on its localization, we let you bind Perspective, Front, Back, Left, Right, Top, Bottom views to your own keyboard

Please also be careful that Ctrl+Left click leads to a Right Click. On Mac, Ctrl can be accessed using Command (or "Windows button" if you use a Windows keyboard)
Please be aware that the usual. On PC numpad is a "," on Mac, you can access it using "shift+," (useful for decimal values)

 

 Reset Shortcut: Reset the current shortcut to the default mapped key.

 Reset All Shortcuts: Reset all shortcuts to default mapped keys.

 

Actions

Default Shortcuts

Actions

Default Shortcuts

Spinner

Set spinner to move mode

I

Set spinner to rotate mode

O

Set spinner to scale mode

P

Timebar

Play/Stop animation

Return

Go to previous keyframe

Left (arrow)

Go to next keyframe

Right (arrow)

Curveboard

Enter/Exit curveboard

Space

Select keyframe & tangent

Shift*

Add to key selection

Ctrl*

Remove from key selection

Alt*

Picker

Move down in picker list

Down (arrow)

Move up in picker list

Up (arrow)

Select 1st picker controller

Home

Select last picker controller

End

Transform

Reset values

X

Copy values

Ctrl + C

Paste values

Ctrl + V

Stacker

Create key

K

Show next ghost(s)

N

Show previous ghost(s)

B

Skin Atelier (Painter)

Skin painter

A

Painter add/remove mode

Z

Painter target mode

M

Painter smooth mode

R

Painter select mode

T

Full paint mode

Q

Weights scanner

S

Resize paint brush

W

Skin Atelier (Vertices Editing)

Bind Start Skin

U

Process End Skin

C

Duo Skin Mode

E

Mirror Skin

H

Unbind Skin

D

Copy weights

Alt + C

Paste weights

Alt + V

Vertex select mode

Shift*

Add to vertex selection

Ctrl*

Remove from vertex selection

Alt*

Increase vertex selection

+

Decrease vertex selection

-

Select all vertices

*

Invert vertex selection

/

Skeleton

Create joint

J

IK

Create IK

Y

Shading & Display Modes

Display Lit/Unlit shading

NUMPAD 0

Display blendshapes interactive faces

NUMPAD 8

Display grid

G

Display joints

NUMPAD 4

Display Pivots

NUMPAD 6

Display skinning

NUMPAD 7

Display textured and wireframe shading

NUMPAD 3

Display textured shading

NUMPAD 2

Display wireframe

NUMPAD 1

Hidden Bones

NUMPAD 5

Hide UI for video recording

NUMPAD 9

Layout & Views

Navigate between multiviews layout and single view

L

Center/focus camera view

F

Force 3D view navigation

V

Perspective camera (apply to focused view)

1 (top number key)

Front orthographic camera (apply to focused view)

2 (top number key)

Back orthographic camera (apply to focused view)

3 (top number key)

Right orthographic camera (apply to focused view)

4 (top number key)

Left orthographic camera (apply to focused view)

5 (top number key)

Top orthographic camera (apply to focused view)

6 (top number key)

Bottom orthographic camera (apply to focused view)

7 (top number key)

Single view

F1

Two views

F2

Two views and curveboard

F3

Four views

F4

File (Main menu)

Close scene

Ctrl + W

Export...

Ctrl + E

Help

Ctrl + H

Import

Ctrl + I

New scene

Ctrl + N

Open scene...

Ctrl + O

Quit

Ctrl + Q

Recent scene

Ctrl + SHIFT + O

Redo

Ctrl + SHIFT + Z

Save scene

Ctrl + S

Save scene as...

Ctrl + SHIFT + S

Undo

Ctrl + Z

Tree

Delete Nodes (generic delete)

DELETE*


*The shortcut can not be remapped