Rigging Part

The Rigging Part is the place to create and/or modify your character : skeleton, skinning, Bind Pose, etc.

Let's discover the tools of this part:


How do i import my mesh model?

If you start from scratch, you will need a mesh model. To import a mesh model, go to Main Menu ⇒ Import (and select a FBX file).

How do i switch from one part to the other?

You switch from one part to the other by clicking on the circular right corner button of the screen:

  •  When you see this icon, you are into the Rigging Part.
  •  When you see this icon, you are into the Animation Part.