The Rigging Part is the place to create and/or modify your character : skeleton, skinning, Bind Pose, etc.
Let's discover the tools of this part:
How do i import my mesh model?
If you start from scratch, you will need a mesh model. To import a mesh model, go to Main Menu ⇒ Import (and select a FBX file).
How do i switch from one part to the other?
You switch from one part to the other by clicking on the circular right corner button of the screen:
- the Rigging Part. When you see this icon, you are into
- When you see this icon, you are into the Animation Part.