Tree Window

The "Tree" is the Akeytsu's scene explorer. It displays a tree-view of 3D objects and nodes contained in the current scene. You may expand or collapse object hierarchies by clicking on the () and () icons.


Objects & nodes displayed

Character

Joint

Mesh

Pre-skinned mesh

Locked pre-skinned mesh

Skinned mesh

Locked skinned mesh

IK Target

Reverse Foot

Dummy/Group

Camera

Camera Target

Tree RMB Menu

You may access the Tree RMB Menu by right-clicking on any object/node. 


Rename: Rename the object.

Delete: Delete the object.

Duplicate Hierarchy: Duplicate the hierarchy of the selected object or selection.

Set as unpickable: Disable LMB pick on mesh. If applied to a character node then all its hierarchy (including joints, cameras, etc) are no longer pickable. It can be useful for background elements or crowd


Select All: Select all objects in the scene.

Select Hierarchy: Select the hierarchy of the selected object or selection.

Expand All: Expand all objects in the scene

Expand Hierarchy: Expand the Hierarchy of the selected object or selection.

Collapse All: Collapse all objects in the scene.

Collapse Hierarchy: Collapse the hierarchy of the selected object or selection.


Show: Show the selected object or selection (if previously hidden).

Show All: Show all the objects of the scene (if previously hidden).

Show Hierarchy: Show the hierarchy of the selected object or selection (if previously hidden).

Hide: Hide the selected object or selection (if previously shown).

Hide All: Hide all the objects of the scene (if previously shown).

Hide Hierarchy: Hide the hierarchy of the selected object or selection (if previously shown).


Lock Skin Weights: Lock the weights of the selected skinned mesh(es)

Unlock Skin Weights: Unlock the weights of the selected skinned mesh(es)

Unlock All Skin Weights: Unlock the weights of all skinned meshes of the scene

Isolate Skin Weights: Unlock the weights of the selected skinned mesh(es) and lock all other skinned meshes


Tree Preferences

Tree resizement on hovering: Set the width coefficient (X2, X3, etc.) of the Tree window when you move your mouse cursor above it.