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Info
titleUI Scaling

Please note that if you are on Windows 10 and on a big resolution, your UI scaling may need to be set-up to the following in order to run Akeytsu in the best conditions : 
Scaling at 100% or 125% for 2560*1440px (2K WQHD) > which is the most comfortable one
Scaling from 150% to 225% for 3840*2160px (4K) > which looks similar to Full HD

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You can access the Preferences window at the bottom of the Viewport & Settings Menu or via the cogwheel icons of the different Akeytsu dialogs.

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  • BackFace Cull : If enabled, faces will be displayed as one-sided instead of two-sided, and all inverted faces won't be shown anymore.


Anim Bank preferences (you can access these settings directly in the Anim Bank window):

  • Window resizement : Here you can decide if you want to enlarge the window when hovering it or always (frozen), useful for very long names
  • Skip retargeting ref pose advice popup : Let you decide if you no longer wants to be prompted about making a convenient reference pose for retargeting characters to one another


Autorigger preferences (you can access these settings directly in the Autorigger window):

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  • Allows you to define each names of body parts generated by the autorigger


Color Preferences :

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  • 3D Viewport (1st gradient color) : pick the main color (if you're in single color mode). This is also the Top gradient color
  • 3D Viewport (2nd gradient color) : pick the secondary/bottom gradient color (only visible if you're in Two colors with gradient mode)
  • One or two colors : Choose if you want a flat color or a gradient based on two distinct colors
  • Invert gradient color: allows you to flip your colors
  • Joints : Allows you to change joints color
  • Vertices : Changes the displayed vertices color
  • Vertices (last selected vertex) : Changes the very last selected vertex color, this vertex is also displayed in the skin Atelier in the central column
  • Wireframe (front) : Changes the color of the front wireframe
  • Wireframe (back) : Changes the color of the back wireframe (active if backface culling is disabled)
  • Grid (central lines) : Changes the color of the central lines
  • Grid (edges lines) : Changes the color of the borders of the grid
  • Grid (subdivision lines) : Changes the color of all the intermediary lines
  • Next ghost : Changes the color of the next ghost(s)
  • Previous ghost Changes the color of the previous ghost(s)

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  • click on the wheel : changes the HUE/tint 
  • click on the triangle :  adjusts the Saturation/Value 
  • hold and drag your Left click on the Wheel/Triangle : changes respectively Hue and Saturation/Value parameters in realtime
  • Reset Color : resets the current color to its default setting
  • Number Field : Allows you to bring an external color using its Hexadecimal code, most apps which manages colors have this feature. You can also copy the actual color and paste it anywhere you want

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  • you

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  • Window resizement : Here you can decide if you want to enlarge the window when hovering it or always (frozen), useful for very long namesSkip retargeting ref pose advice popup : Let you decide if you no longer wants to be prompted about making a convenient reference pose for retargeting characters to one another

Autorigger preferences (you can access these settings directly in the Autorigger window):

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  • Allows you to define each names of body parts generated by the autorigger


Curveboard :

  • All Curves Ahead : Brings all curves in front of the viewport instead of leaving only unused curves in the background

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  • Send software analytics to improve software engineering: If enabled, you'll regularly send us useful data about how you technically use Akeytsu, no 3D files or any personnal information is sent
  • Send crash reports for troubleshooting : If enabled, then you'll automatically send us your crash files, which will be helpful to track and resolve bugs
  • Read privacy policy online : Brings you to "Nukeygara Privacy Policy" (https://www.nukeygara.com/legal/privacy-policy)


Decorators preferences :

  • Decorators display affects all views : If enabled, you will see your skeleton/pivots/and shading mode (wire/shaded/wire+shaded) shared across all view
  • Skin decorator alpha : Changes the opacity of the skinning influences
  • Blendshape picking decorator alpha : Changes the opacity of the Blendshape picking zone
  • Joint Display mode : Light is the new mode implemented by Nukeygara, it allows to have a much lighter display of joints, and also offers to switch between joint display and joints pivots only modes (spheres only). Classic is the legacy joint display of Akeytsu
  • Joint size factor (standard density area) : Allow to resize the joints of the current scene.

  • Joint size factor (high density area) - Light mode only : Allows you to change the adaptive size of joints on very dense areas (like hands, face) when in Light display mode 
  • Pivot size factor: Allows to resize the pivots of the current selection.

  • Pivot size factor (unselected joints): Allows to resize all unselected pivots.

  • Bake animations: If enabled, your FBX exported animations will be baked with 1 keyframe per frame.
  • Use ASCII format:If enabled, your FBX file will be ASCII and not binary, meaning it will be readable with a text editor
    Info
    titleScene setting

    The size factor of joints and pivots are saved into the scene.

FBX Export preferences (you can access these settings directly in the Export part of the Main menu):

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  • Embed Media:If enabled, textures will be in the FBX file, and extracted as temporary files each time you open it. If disabled, a folder named [FBX file name]_FBX_Textures will be created next to the FBX file, containing the mesh textures (and needs to be moved with your FBX file).
  • Export without animation:If enabled, Content will be exported without any animation. The character will remain in bind pose.
  • Export Character node (as dummy): If enabled, the Akeytsu's Character node will be exported in your FBX file.
  • Export animations separately : If enabled, each animation will generate one FBX, name like this : FileName_AnimName.fbx



General preferences:

  • Rotate and zoom view around selection: If checked you benefit from an automatic rotate and zoom view mode around your joint selection.
  • Skip welcome window at startup: If checked, the welcome window will not appear at akeytsu's startup. 
  • Do not show update window until next update : discard update popup until you manually install the next update of akeytsu
  • Automatically check for updates at startup: If checked, akeytsu will check for updates at startup. We recommend to let this option checked.
  • Autosaving files every 10 minutes: If checked, akeytsu will save a back up version of your current files every 10 minutes in the folder Users \ ... \ Documents \ akeytsu \ Autosave.
  • Automatic UI scaling: akeytsu supports 4K monitor display. If checked, will adapt the user interface according to your monitor resolution.
  • Undo/redo max actions count: Set the desired maximum number of Undo/Redo 
  • Reverse RMB Zoom View : Allows you to reverse the zoom default behavior

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Rig Atelier preferences (you can access these settings directly by clicking on the wheel in the upper right corner of the Rig Atelier window) :

  • Auto-orient on creation: Automatically orient your joints at creation, according to "aim" and "2nd" settings above.
  • Joint snap YZ plane pixel threshold (ortho views): Allow to adjust the precision of YZ plane snap feature. Entering "0" will turn off this feature.  When grid is active This also affects distance from which hotpoints/joints will snap to the YZ plane in build/bind pose
  • Size factor: Allow to resize the IK and Reverse Foot targets of the current scene.

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