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Note
titleA joint or a character must be selected to allow vertex selection

Please select first a joint of your character - or even the character itself -  to allow vertex selection on the corresponding skinned mesh(es). If you select directly the skinned mesh (into the Tree) you won't have the ability to select its vertices...


Note
titlePrefer the Full Vertex Select Mode

For your Copy/Paste actions we recommend to work with Full Vertex Select mode activated (Image Added). This way, you will be sure to select and work on all displayed vertices.

Copy a skinning to a « different » character

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