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By working with both ones, the 1st command allowing to generate the 2nd half-step, then the 2nd command allowing to rework a side on the complete cycle and past it on the other side, you can produce fast & well a lot of animation cycles!

Note
titleCyclemaker and general mirroring requirements

It is important to remind that our mirroring features (so including the cyclemaker features) works if:

  • The skeleton is correctly named/labelled (about it we suggest to consult the Mirror Skin & Joints parts of the Skin Atelier page)
  • The Bind Pose/Ref Pose of the skeleton was was obtained via our rig mirroring process

It means that if you bring your skeleton from another 3D package, it may be possible that you encounter some issues due to different axis orientation. In order to fix them, please delete a side of the skeleton and let Akeytsu mirror it.


Note
titleIK/RF mirror reminder

Whatever you select (target, joint chain - both target and joint chain (full or part of it)- you will always mirror the full chain according to the spine and the target will return to its leaf position.

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